National Youth Science Day Experiment Kits
The University of Arizona developed the 2014 National Science Experiment, Rockets to the Rescue!, which explores the field of aerospace engineering. In light of the recent natural disasters such as the recent Hurricane Dorian, National 4-H Council asked youth to design and build an aerodynamic food transportation device that could deliver a payload of nutritious food to disaster victims. Youth learned engineering concepts, developed math skills, learned about nutrition and helped solve a relevant, global issue. Watch the Rockets to the Rescue maker video
With 4-H Maps & Apps, the 2013 National Science Experiment, young people become geospatial thinkers as they design and map their ideal park, use GIS mapping to solve community problems and contribute data about their community to the United States Geological Survey (USGS). Watch the Maps & Apps maker video
With the 2012 National Science Experiment, 4-H Eco-Bot Challenge, youth enhance their engineering skills by learning to think like a robotics engineer, assembling their own robots, also known as Eco-bots, and control surfaces in order to manage an environmental clean-up. Youth then test the interaction between the Eco-Bot’s environmental engineering design features and various control surface configurations to determine the most effective environmental clean-up solution for a simulated toxic spill. Watch the Eco-Bot maker video
The 2011 National Science Experiment, Wired for Wind, explores how to engineer renewable energy technologies, and the positive impact that they can have in communities across the country and the world. This experiment engages young people in design, build out and testing of two different wind turbine models.Watch the King County 4-H Highlight Video, Wired for Wind maker video, 2011 National 4-H Highlight video – Wired for Wind
4-H Curriculum Kits
4-H Junk Drawer Robotics – Youth are challenged to build robots from everyday items. None of the levels require or use computers. Youth will use their Robotics Notebook to record their learning experiences, robotic designs and data from their investigations. Youth explore and learn about robot arms. Concepts covered include pneumatics, arm designs, and three-dimensional space. Big ideas include form and function, scientific habits of mind, and engineering design. (Grades 4-12).
4-H Woodworking – This curriculum will help you teach youth specific woodworking skills such as how to measure angles, use a circular and table arm saw, and how to sand and stain wood.
4-H Sewing – 4-H Sewing provides the opportunity for young people to experience a sense of accomplishment associated with completing a project. It also provides an opportunity for youth to understand textiles, construction techniques, design principles as well as develop eye/hand coordination. Research has found that youth who sew develop skills needed to become more creative thinkers. The experiential learning activities in the Sewing curriculum are designed to provide a positive learning experience for youth. Sewing helpers are encouraged to focus on the fun, experience, and accomplishments attained in the project rather than on attaining “perfection.” More
Health Rocks! ®- Health Rocks! ® is a healthy living program targeted at young people ages 8 to 14. The 21 activities use hands-on experience to facilitate youth learning, including concepts review and learning assessment at each chapter’s end. A retrospective impact evaluation is included in the appendices along with additional resources, glossary, training outline and teaching tips. An accompanying CD provides resources for teen/adult leaders and youth participants. More
4-H Curriculum Library – coming soon!